Updog - Part 08 (Smells Like Teen Updog)
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Well, well. Guess who isn’t ashamed of his piece anymore!
That’s right. It’s me! How’d you guess? You’re so good at this game.
It was another three-day work week so I could jam on my piece for another set of three and a half marathon days. This time it was a completely different story. Everything was clicking, Batman. I was getting my arcs shaped up. BAM! I was getting much better weight on things, POW! And I resolved all of the little timing problems, CRUNCHHHH! Things just went smooth as all get out and thank the cartoon gods for that as I had a TON of work left to do.
There isn’t a single piece of this that didn’t get a major reworking, save for the shoulder slap. I reworked the weight and timing of Beige’s entire beginning part. Reworked the leap over a bit as well. Fixed some of the stepping towards the end. The hands, the arcs, it was all flying together like gangbusters.
All of that amounted to a huge shot in the arm of Vitamin Confidence and by the end of the week, I was grinning ear to ear again as I worked. So my faith was shaken, rattled, tested even, but not completely blasted out of existence with my ability to animate. I’ll figure this stuff out yet. I know I will.
So it’s almost done, but not quite. I still haven’t tracked all of my arcs yet or shaped my eyelids yet. There are also a few ins and outs that need tweaking. But all and all, I’m liking it again. Perhaps if I feel bold, I will give each of them a tie to show what little professionals they’re supposed to be. And give them a proper office. And render it. Ok ok! Lay off me, will ‘ya?
1 Comments:
Rock and roll Todd this turned out beatifully. I especially like how you have some very subtle bits like when he fidgets with the nug an dthen some HUGE broad moments. Is there anything you can't do? I say, NO!
Wooo!!
12:52 AM
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